Bringing together more than 80 companies, from start-ups to SMEs to large enterprises and international subsidiaries, the technocreative industry in video games, animation, and immersive experiences has experienced exceptional growth for over 20 years in the greater Québec region. This dynamic sector, with remarkable innovation potential, embodies much more than a booming industry: it represents the successful alliance between history and modernity, between creativity and technology.
Data: Québec International, 2018
jobs (2,235 direct jobs)
companies
in revenue
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Learn about some of the biggest achievements of businesses in the techno-creative industry, which show the region’s immense potential and the boundless creativity of its organizations.
The independent video game developer Sabotage Studio turned to crowdfunding to support the development of its new game, Sea of Stars. Within a month, the campaign had reached $1,628,126, 12 times the studio’s initial goal, and the highest amount ever raised for a Canadian video game.
Entertainment giant Marvel Studios announced that the Quebec animation studio Squeeze would be creating 5 episodes for its new animated series What If...? The series will be released on the Disney+ platform in summer 2021.
On February 3, 2020, the game Foundation by Polymorph Games, a Quebec video game studio and former winner of CATAPULTE, raised to the third rank among top sellers on the Steam platform. The game, which is only available in early access, has also reached 10th top seller worldwide.
At the 18th annual award ceremony of the Visual Effects Society (VES), Rodeo FX stood out with five nominations, bringing home two trophies for Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project, and Outstanding Animated Character in an Episode or Real-Time Project.
Glacial Reality is a virtual reality experience designed to show the cultural heritage of a place through a work of fiction. Starting from the visitor’s real location, we give birth to the future. This constant play between the present and a virtual universe makes Glacial Reality one of its kind, pushing the boundaries of virtual reality experiences. This project is planned to be implemented in various locations around the world.
The Quebec animated film Mission Kathmandu: The Adventures of Nelly & Simon (original title Nelly et Simon : Mission Yéti), from 10th Ave Productions, was already popular even before its release in theatres at the end of 2017. No less than 25 countries and territories have bought the distribution rights for the company’s third feature film.
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